Monday 3 April 2017

Game report 02.04.17 - 50SS Som'er vs Puppet Seamus

Game report - 02.04.2017

50SS Som'er Teeth Jones (daniello_s) vs Puppet Seamus (Owen)

Deployment: Flank Deployment
Strategy: Interference
Schemes: Claim Jump, Frame For Murder, Accusation!, Search The Ruins, Hidden Trap

Owen brought:
Seamus (7SS pool) - Redchappel Killer, Bag O'Tools
Copycat Killer
Madame Sybelle - Bleeding Tongue
Bete Noire - Unnerving Aura
Carrion Emissary - Carrion Conflux
Rotten Belle
2x Canine Remains

I took:
Som'er (5SS pool) - Family Tree
(summoning and shooting/support)
Francois Lacroix - Dirty Cheater, Stilts
(beat-stick)
Burt Jebsen - Dirty Cheater
(beat-stick)
Merris Lacroix
(scheme runner and sucker for Frame for Murder)
Pigapult
(shooting support and 'Express Gremlin delivery system')
Slop Hauler
(healing)
3x Bayou Gremlin
(scheme runners and base for summoning more Bayou Gremlins)
Stuffed Piglet
(turn 1 ammo for Pigapult)

Owen picked Frame for Murder (Seamus) and Hidden Trap.
I picked Frame for Murder (Merris) and Search the Ruins.

The plan for a game was this: turn 1 summon 3 Bayou Gremlins and heal them up. Pigapult should put a pressure on Seamus (I was expecting him to to be Frame for Murder sucker I couldn't let him to jump around and pick my crew freely). rest of the crew should play conservatively and engage whatever jumps too close to my deployment quarter. Then Pigapult should switch to sending Gremlins into position and rest of the crew should annoy enemy models.

Deployment: Seamus deployed first.





Turn 1
Initiative: Seamus

Key actions/moments:

- Pigapult sacrificed Stuffed Piglet and fired 3 times at Seamus but I was able to hit only once (cards were not good at all...) for 3 damage.
- I summoned 3 Bayou Gremlins as planned and healed 4 of them fully.
- Owen used blocking terrain to sneak up closer to me and Seamus used one corpse marker found by Canine Remains to summon Belle. Of course Emissary was kind enough to use his Shards of Kythera to block LOS to Seamus just in case if I could get into position to charge him this turn.
- I moved Francisco and Merris closer to Seamus to put a pressure on him (and make Owen guess who is my Frame for Murder sucker). Burt followed behind but stayed closer to my gang of Bayou Gremlins and Pigapult.



Upkeep phase:
No VPs scored by either side.

Score after turn 1: Som'er 0 - Seamus 0

Turn 2
Initiative: Seamus

Key actions/moments:

- Merris hit Seamus with her attack twice giving him +6 Burning. Seamus then walked and charged Francisco. I should use stone to get Mask and Squeal but forgot about it and I had to discard Stilts to negate damage from second hit. Unfortunately first hit put a -2MI condition against Seamus on Francisco. Still I swung 3 times at him and forced Owen to use stones for damage prevention. After that Som'er shot 3 times at Seamus (randomizing successfully twice and third shot went into nearby Mindless Zombie killing it) which forced Owen to stone for damage prevention again. After this beating Emissary decided to block off rest of my crew from Seamus with Shards again.
- Merris was hit hard and was left on last wound.
- As I was out activating opponent easily I waited with Pigapult and 3 Bayou Gremlins and then when Owen finished his activations I fired 2 Bayou Gremlins into quarter hold by 2 Canine Remains and third one into unoccupied quarter of the table. After this trick Owen told me I'm really dirty player and Gremlins fit me well ;)
- At the end of the turn Seamus was dropped to last wound from Burning.



Upkeep phase:
Som'er: 1VP Interference

Score after turn 2: Som'er 1 - Seamus 0

Turn 3
Initiative: Seamus

Key actions/moments:

- Seamus jumped, focused and declared shot at Som'er. I knew there must be a catch in this and I guessed that Owen is holding Red Joker in his hand so I used my last stone to put myself on positive defensive flip and force extra negative flip on the damage to negate bonus from focus action. Seamus was so upset with this that he missed. Copycat Killer jumped in the base contact with Seamus, focused and fired at Som'er later this turn but he missed as well.
- Francisco charged Sybelle but he failed to kill her.
- I decided to disengage Merris as I though Owen figured out she is Frame for Murder sucker. First attempt failed, second succeeded but I moved her really poorly between Francisco and Burt. To my astonishment Carrion Emissary killed her which gave me 2VP for Frame for Murder but also put 4 Burning on Francisco (and we knew he will die of it as he had 3 wounds left and I had no stone to prevent it) and Burt. Bete used opportunity to unbury next to killed Merris but Burt killed her with the charge, literally killed her as Owen's hand was depleted and he didn't manage to bury her again.
- Owen also tried to spread his crew and engage my Bayou Gremlins to get some point for strategy but I was able to disengage however I wasn't able to negate him this point.
- As I got 2VP from Frame of Murder I decided to kill Seamus this turn as I thought it is better to kill him now giving up some VPs rather than have him wrecking my day on next turn. Pigapult was delegated to do this job and she killed Seamus and also hurt Copycat Killer. One of the Bayou Gremlins shot at Copycat Killer and finished him off.




Upkeep phase:
Som'er: 1VP Interference, 2VP Frame for Murder
Seamus: 1VP Interference, 2VP Frame for Murder

Score after turn 3: Som'er 4 - Seamus 3

Turn 4
Initiative: Seamus

Key actions/moments:

- Carrion Emissary killed Burt (my heart was broken at this point...) and put Shards again cutting me off from him, Sybelle and heavily wounded Belle. One Mindless Zombie tarpit Som'er so I dropped card to get Crows and hit the guy but first wounded for two, second failed to damage (Black Joker) and only at the third swing I killed it summoning Piglet.
- Canine charged Bayou Gremlin who Squealed and avoided second hit. In return I charged this Canine with two of my Gremlins but I was only able to wound it for 2 damage in total.
- Pigapult hurt Sybelle more and Owen lured her away from me.
- I was able to spread my crew nicely to negate Owen point for Strategy. I also started to drop markers for Search the Ruin on this turn.





Upkeep phase:
Som'er: 1VP Interference

Score after turn 4: Som'er 5 - Seamus 3

Turn 5
Initiative: Seamus

Key actions/moments:

- Emissary changed one corpse marker near Som'er, Slop Hauler and Bayou Gremlin into the scheme marker so I knew he is preparing Hidden Trap. I decided to play dirty again and I went Reckless with Slop Hauler, attacked Som'er to trigger Squeal on him (I know, I know... I'm dirty player... ;)) and then Slop Hauler attacked Emissary dropping his Df to 4 with the trigger. Som'er then shot at Slop Hauler randomizing successfully between him, Emissary and Mindless Zombie and killed his Gremlin friend triggering Thinkin Luck to put blast on Emissary. Two remaining shots killed Emissary and Mindless Zombie.
- Bayou Gremlin finished off Canine Remains. Pigapult sacrificed Piglet and killed Sybelle but failed to kill Belle who was on 2 wounds left... The shot went in but again I flipped Black Joker on damage...
- Owen dropped some scheme markers around and I failed to activate models properly and also moved one model quite recklessly (like true Gremlin) and I gave up extra point for Hidden Trap.
- I dropped all scheme markers I needed for Search the Ruins.
- Game ended on this turn.





Upkeep phase:
Som'er: 1VP Interference, 3VP Search the Ruins
Seamus: 2VP Hidden Trap

Final score: Som'er 9 - Seamus 5

Few comments after game:

- I made less mistakes than I did on my first game but putting Merris between my models and then seeing her being exploded and splashed Francisco and Burt with 4 Burning was very good lesson how not to position her in the future ;)
- Summoning 3 Bayou Gremlins on turn 1 and then moving with Som'er to buffing crew and shooting role is very good option. He is crazy damage dealer with his shooting attack and targeting my own model just to put blast on nearby enemy is pure fun.
- Merris is very mobile and nice scheme runner. Her attack which puts lots of Burning on the enemy model is very good too.
- I have to learn how to position Burt properly and must remember that it is good to team him up with Bayou Gremlin just to use his Slippery ability.
- As I final conclusion I can say it again: playing Gremlins is a dirty fun ;)

Till next time!

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